Microsoft DirectX 8.1 (C++) |
The RTPatch sample shows how uses patches in Direct3D.
Source: (SDK root)\Samples\Multimedia\Direct3D\RTPatch
Executable: (SDK root)\Samples\Multimedia\Direct3D\Bin
The following table lists the keys that are implemented. You can use menu commands for the same controls.
Key | Action |
---|---|
ENTER | Starts and stops the scene. |
SPACEBAR | Advances the scene by a small increment. |
F1 | Shows Help or available commands. |
F2 | Prompts the user to select a new rendering device or display mode. |
ALT+ENTER | Toggles between full-screen and windowed modes. |
ESC | Exits the application. |
UP ARROW | Increase number of patches per segment. |
DOWN ARROW | Decrease number of patches per segment. |
W | Toggles the wireframe. |
This sample uses common DirectX code that consists programming elements such as helper functions. This code is shared with other samples in the DirectX SDK. You can find the common headers and source code in (SDK root)\Samples\Multimedia\Common.