Microsoft DirectX 8.1 (C++) |
Defines the supported culling modes.
typedef enum _D3DCULL { D3DCULL_NONE = 1, D3DCULL_CW = 2, D3DCULL_CCW = 3, D3DCULL_FORCE_DWORD = 0x7fffffff } D3DCULL;
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
Header: Declared in D3d8types.h.