Microsoft DirectX 8.1 (C++)

D3DDEBUGMONITORTOKENS

Defines the debug monitor tokens.

typedef enum _D3DDEBUGMONITORTOKENS {
    D3DDMT_ENABLE          = 0,
    D3DDMT_DISABLE         = 1,

    D3DDMT_FORCE_DWORD     = 0x7fffffff
} D3DDEBUGMONITORTOKENS;

Constants

D3DDMT_ENABLE
Enable the debug monitor.
D3DDMT_DISABLE
Disable the debug monitor.
D3DDMT_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.

Remarks

The values in this enumerated type are used by the D3DRS_DEBUGMONITORTOKEN render state and are only relevant for debug builds.

Requirements

  Header: Declared in D3d8types.h.

See Also

D3DRENDERSTATETYPE