Microsoft DirectX 8.1 (C++) |
Defines the debug monitor tokens.
typedef enum _D3DDEBUGMONITORTOKENS { D3DDMT_ENABLE = 0, D3DDMT_DISABLE = 1, D3DDMT_FORCE_DWORD = 0x7fffffff } D3DDEBUGMONITORTOKENS;
The values in this enumerated type are used by the D3DRS_DEBUGMONITORTOKEN render state and are only relevant for debug builds.
Header: Declared in D3d8types.h.