Microsoft DirectX 8.1 (C++) |
Returns the number of texture levels in a multilevel texture.
DWORD GetLevelCount();
None.
A DWORD value indicating the number of texture levels in a multilevel texture.
This method applies to the following interfaces, which inherit from IDirect3DBaseTexture8.
Header: Declared in D3d8.h.
Import Library: Use D3d8.lib.