Microsoft DirectX 8.1 (C++)

IDirect3DCubeTexture8::UnlockRect

Unlocks a rectangle on a cube texture resource.

HRESULT UnlockRect(
  D3DCUBEMAP_FACES FaceType,
  UINT Level
);

Parameters

FaceType
[in] Member of the D3DCUBEMAP_FACES enumerated type, identifying a cube map face.
Level
[in] Specifies a level of a mipmapped cube texture.

Return Values

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL is returned if one or more of the arguments are invalid.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.

See Also

IDirect3DCubeTexture8::AddDirtyRect, IDirect3DCubeTexture8::LockRect