Microsoft DirectX 8.1 (C++)

IDirect3DDevice8::DeletePixelShader

Deletes the pixel shader referred to by the specified handle.

HRESULT DeletePixelShader(
  DWORD Handle
);

Parameters

Handle
[in] Pixel shader handle, identifying the pixel shader to be deleted from its internal entry.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.

See Also

IDirect3DDevice8::CreatePixelShader