Microsoft DirectX 8.1 (C++)

IDirect3DDevice8::SetMaterial

Sets the material properties for the device.

HRESULT SetMaterial(
   CONST D3DMATERIAL8* pMaterial
);

Parameters

pMaterial
[in] Pointer to a D3DMATERIAL8 structure, describing the material properties to set.

Return Values

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL if the pMaterial parameter is invalid.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.

See Also

IDirect3DDevice8::GetMaterial