Microsoft DirectX 8.1 (C++)

IDirect3DTexture8::UnlockRect

Unlocks a rectangle on a texture resource.

HRESULT UnlockRect(
  UINT Level
);

Parameters

Level
[in] Specifies the level of the texture resource to unlock.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.

See Also

IDirect3DTexture8::LockRect