Microsoft DirectX 8.1 (C++)

IDirect3DVertexBuffer8::GetDesc

Retrieves a description of the vertex buffer resource.

HRESULT GetDesc(
  D3DVERTEXBUFFER_DESC* pDesc
);

Parameters

pDesc
[out] Pointer to a D3DVERTEXBUFFER_DESC structure, describing the returned vertex buffer.

Return Values

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL is returned if the argument is invalid.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.