Microsoft DirectX 8.1 (C++)

IDirect3DVolumeTexture8::GetVolumeLevel

Retrieves the specified volume texture level.

HRESULT GetVolumeLevel(
  UINT Level,
  IDirect3DVolume8** ppVolumeLevel
);

Parameters

Level
[in] Identifies a level of the volume texture resource. This method returns a volume for the level specified by this parameter.
ppVolumeLevel
[out, retval] Address of a pointer to an IDirect3DVolume8 interface, representing the returned volume level.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Note  Calling this method will increase the internal reference count on the IDirect3DVolume8 interface. Failure to call IUnknown::Release when finished using this IDirect3DVolume8 interface results in a memory leak.

Requirements

  Header: Declared in D3d8.h.
  Import Library: Use D3d8.lib.