Microsoft DirectX 8.1 (C++) |
Unlocks a box on a volume texture resource.
HRESULT UnlockBox( UINT Level );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in D3d8.h.
Import Library: Use D3d8.lib.