Microsoft DirectX 8.1 (C++)

D3DVSD_STREAM_TESS

Sets the tessellator stream.

D3DVSD_STREAM_TESS( ) \
      (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK))

Parameters

None.

Requirements

  Header: Declared in D3d8types.h.

See Also

IDirect3DDevice8::CreateVertexShader