Microsoft DirectX 8.1 (C++) |
Defines a volume.
typedef struct _D3DBOX { UINT Left; UINT Top; UINT Right; UINT Bottom; UINT Front; UINT Back; } D3DBOX;
D3DBOX includes the left, top, and front edges; however, the right, bottom, and back edges are not included. For example, a box that is 100 units wide and begins at 0 (thus, including the points up to and including 99) would be expressed with a value of 0 for the Left member and a value of 100 for the Right member. Note that a value of 99 is not used for the Right member.
The restrictions on side ordering observed for D3DBOX are left to right, top to bottom, and front to back.
Header: Declared in D3d8types.h.