Microsoft DirectX 8.1 (C++) |
Contains red, green, and blue ramp data.
typedef struct _D3DGAMMARAMP { WORD red [256]; WORD green[256]; WORD blue [256]; } D3DGAMMARAMP;
Header: Declared in D3d8types.h.
IDirect3DDevice8::GetGammaRamp, IDirect3DDevice8::SetGammaRamp