Microsoft DirectX 8.1 (C++)

D3DLOCKED_RECT

Describes a locked rectangular region.

typedef struct _D3DLOCKED_RECT {
    INT                 Pitch;
    void*               pBits;
} D3DLOCKED_RECT;

Members

Pitch
Pitch of surface, in bytes.
pBits
Pointer to the locked bits. If a RECT was provided to the LockRect call, pBits will be appropriately offset from the start of the surface.

Remarks

The pitch for DXTn formats is different from what was returned in DirectX 7.0. It now refers to the number of bytes in a row of blocks. For example, if you have a width of 16, then you will have a pitch of 4 blocks (4*8 for DXT1, 4*16 for DXT2-5.)

Requirements

  Header: Declared in D3d8types.h.

See Also

IDirect3DCubeTexture8::LockRect, IDirect3DSurface8::LockRect, IDirect3DTexture8::LockRect.