Microsoft DirectX 8.1 (C++)

D3DXMESHSIMP

Specifies simplification options for a mesh.

enum _D3DXMESHSIMP
{
    D3DXMESHSIMP_VERTEX   = 1,
    D3DXMESHSIMP_FACE     = 2
};

Constants

D3DXMESHSIMP_VERTEX
The mesh will be simplified by the number of faces specified in the MinValue parameter.
D3DXMESHSIMP_FACE
The mesh will be simplified by the number of vertices specified in the MinValue parameter.

Requirements

  Header: Declared in D3d8mesh.h.

See Also

D3DXGeneratePMesh, D3DXSimplifyMesh