D3DXMESHSIMP
Specifies simplification options for a mesh.
enum _D3DXMESHSIMP
{
    D3DXMESHSIMP_VERTEX   = 1,
    D3DXMESHSIMP_FACE     = 2
};
Constants
    - D3DXMESHSIMP_VERTEX
- The mesh will be simplified by the number of faces specified in the MinValue parameter.
- D3DXMESHSIMP_FACE
- The mesh will be simplified by the number of vertices specified in the MinValue parameter.
Requirements
  Header: Declared in D3d8mesh.h.
See Also
    D3DXGeneratePMesh,
    D3DXSimplifyMesh