Microsoft DirectX 8.1 (C++) |
Returns the dot-product of two quaternions.
FLOAT D3DXQuaternionDot( D3DXQUATERNION* pQ1, CONST D3DXQUATERNION* pQ2 );
The dot-product of two quaternions.
Header: Declared in D3dx8math.h.
Import Library: Use D3dx8.lib.