Microsoft DirectX 8.1 (C++) |
Determines if a quaternion is an identity quaternion.
BOOL D3DXQuaternionIsIdentity( CONST D3DXQUATERNION* pQ );
If the quaternion is an identity quaternion, this function returns TRUE. Otherwise, this function returns FALSE.
Header: Declared in D3dx8math.h.
Import Library: Use D3dx8.lib.