Microsoft DirectX 8.1 (C++)

D3DXVec2Scale

Scales a 2-D vector.

D3DXVECTOR2* D3DXVec2Scale(
  D3DXVECTOR2* pOut,
  CONST D3DXVECTOR2* pV,
  FLOAT s
); 

Parameters

pOut
[in, out] Pointer to the D3DXVECTOR2 structure that is the result of the operation.
pV
[in] Pointer to the source D3DXVECTOR2 structure.
s
[in] Scaling value.

Return Values

Pointer to a D3DXVECTOR2 structure that is the scaled vector.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec2Scale function can be used as a parameter for another function.

Requirements

  Header: Declared in D3dx8math.h.
  Import Library: Use D3dx8.lib.

See Also

D3DXVec2Add, D3DXVec2Subtract