Microsoft DirectX 8.1 (C++) |
Subtracts two 4-D vectors.
D3DXVECTOR4* D3DXVec4Subtract( D3DXVECTOR4* pOut, CONST D3DXVECTOR4* pV1, CONST D3DXVECTOR4* pV2 );
Pointer to a D3DXVECTOR4 structure that is the difference of two vectors.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec4Subtract function can be used as a parameter for another function.
Header: Declared in D3dx8math.h.
Import Library: Use D3dx8.lib.