Microsoft DirectX 8.1 (C++) |
Converts the specified mesh subset into a single triangle strip.
HRESULT D3DXConvertMeshSubsetToSingleStrip( LPD3DXBASEMESH MeshIn, DWORD AttribId, DWORD IBOptions, LPDIRECT3DINDEXBUFFER8* ppIndexBuffer, DWORD* pNumIndices );
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL |
E_OUTOFMEMORY |
Header: Declared in D3dx8mesh.h.
Import Library: Use D3dx8.lib.