Microsoft DirectX 8.1 (C++)

D3DXCreateMesh

Creates a mesh object using a declarator.

HRESULT D3DXCreateMesh(
  DWORD NumFaces,
  DWORD NumVertices,
  DWORD Options,
  CONST DWORD* pDeclaration,
  LPDIRECT3DDEVICE8 pDevice,
  LPD3DXMESH* ppMesh
);

Parameters

NumFaces
[in] Number of faces for the mesh. This parameter must be greater than 0.
NumVertices
[in] Number of vertices for the mesh. This parameter must be greater than 0.
Options
[in] A combination of one or more flags from the D3DXMESH enumeration, specifying options for the mesh.
pDeclaration
[in] Pointer to a DWORD value, representing the declarator that describes the vertex format for the returned mesh. This parameter must map directly to an FVF.
pDevice
[in] Pointer to an IDirect3DDevice8 interface, the device object to be associated with the mesh.
ppMesh
[out] Address of a pointer to an ID3DXMesh interface, representing the created mesh object.

Return Values

If the function succeeds, the return value is D3D_OK.

If the function fails, the return value can be one of the following values.

D3DERR_INVALIDCALL
E_OUTOFMEMORY

Requirements

  Header: Declared in D3dx8mesh.h.
  Import Library: Use D3dx8.lib.

See Also

D3DXDeclaratorFromFVF