Microsoft DirectX 8.1 (C++) |
Creates a skin mesh from another mesh.
HRESULT D3DXCreateSkinMeshFromMesh( LPD3DXMESH pMesh, DWORD numBones, LPD3DXSKINMESH* ppSkinMesh );
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be E_OUTOFMEMORY.
Header: Declared in D3dx8mesh.h.
Import Library: Use D3dx8.lib.