Microsoft DirectX 8.1 (C++)
Mesh Functions
Direct3DX supplies the following mesh functions.
D3DXBoxBoundProbe
D3DXCleanMesh
D3DXComputeBoundingBox
D3DXComputeBoundingSphere
D3DXComputeNormals
D3DXComputeTangent
D3DXConvertMeshSubsetToSingleStrip
D3DXConvertMeshSubsetToStrips
D3DXCreateMesh
D3DXCreateMeshFVF
D3DXCreatePMeshFromStream
D3DXCreateSkinMesh
D3DXCreateSkinMeshFromMesh
D3DXCreateSkinMeshFVF
D3DXCreateSPMesh
D3DXDeclaratorFromFVF
D3DXFVFFromDeclarator
D3DXGeneratePMesh
D3DXIntersect
D3DXIntersectSubset
D3DXIntersectTri
D3DXLoadMeshFromX
D3DXLoadMeshFromXInMemory
D3DXLoadMeshFromXof
D3DXLoadMeshFromXResource
D3DXLoadSkinMeshFromXof
D3DXSaveMeshToX
D3DXSimplifyMesh
D3DXSphereBoundProbe
D3DXSplitMesh
D3DXTessellateNPatches
D3DXValidMesh
D3DXWeldVertices