Microsoft DirectX 8.1 (C++) |
Creates an font object indirectly for a device and font.
HRESULT D3DXCreateFontIndirect( LPDIRECT3DDEVICE8 pDevice, CONST LOGFONT* pLogFont, LPD3DXFONT* ppFont );
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL |
E_OUTOFMEMORY |
For more information on the LOGFONT structure, see the Microsoft® Platform Software Development Kit (SDK).
Header: Declared in D3dx8core.h.
Import Library: Use D3dx8.lib.