D3DXGetImageInfoFromResource
Retrieves information about a given image in a resource.
HRESULT D3DXGetImageInfoFromResource(
HMODULE hSrcModule
LPCSTR pSrcResource,
D3DXIMAGE_INFO* pSrcInfo
);
Parameters
- hSrcModule
- [in] Module where the resource is loaded. Set this parameter to NULL to specify the module associated with the image that the operating system used to create the current process.
- pSrcResource
- [in] Resource name of image to retrieve information about.
- pSrcInfo
- [in] Pointer to a D3DXIMAGE_INFO structure to be filled with the description of the data in the source resource.
Return Values
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be the following.
Remarks
This functions supports both Unicode and ANSI strings.
Requirements
Header: Declared in D3dx8tex.h.
Import Library: Use D3dx8.lib.
See Also
D3DXGetImageInfoFromFile,
D3DXGetImageInfoFromFileInMemory