Microsoft DirectX 8.1 (C++) |
Retrieves the flexible vertex format of the vertices in the mesh.
DWORD GetFVF();
None.
Returns a combination of Flexible Vertex Format Flags that describes the vertex format of the vertices in the queried mesh.
This method applies to the following interfaces, which inherit from ID3DXBaseMesh.
Header: Declared in D3dx8mesh.h.
Import Library: Use D3dx8.lib.