Microsoft DirectX 8.1 (C++)

ID3DXEffect::GetMatrix

Retrieves a matrix associated with an effect.

HRESULT GetMatrix(
  LPCSTR     pParameter,
  D3DMATRIX* pMatrix
);

Parameters

pParameter
[in] Name of the parameter to retrieve the matrix from.
pMatrix
[out, retval] Pointer to a D3DMATRIX structure, containing the returned matrix.

Return Values

If the method succeeds, the return value is S_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

  Header: Declared in D3dx8effect.h.
  Import Library: Use D3dx8.lib.

See Also

ID3DXEffect::SetMatrix