Microsoft DirectX 8.1 (C++) |
Retrieves a pixel shader associated with an effect.
HRESULT GetPixelShader( LPCSTR pParameter, DWORD* pHandle )
If the method succeeds, the return value is S_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in D3dx8effect.h.
Import Library: Use D3dx8.lib.