Microsoft DirectX 8.1 (C++)

ID3DXEffect::SetTechnique

Sets the active technique.

HRESULT SetTechnique(
  LPCSTR pTechnique
);

Parameters

pTechnique
[in] Name of the technique to set as the active technique.

Return Values

If the method succeeds, the return value is S_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

  Header: Declared in D3dx8effect.h.
  Import Library: Use D3dx8.lib.

See Also

ID3DXEffect::GetTechnique