Microsoft DirectX 8.1 (C++)

ID3DXMatrixStack::LoadMatrix

Loads the given matrix into the current matrix.

HRESULT LoadMatrix(
  CONST D3DXMATRIX* pMat
); 

Parameters

pMat
[in] Pointer to the D3DXMATRIX structure loaded into the current matrix.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Note that this method does not add an item to the stack; rather, it replaces the current matrix with the supplied matrix.

Requirements

  Header: Declared in D3dx8math.h.
  Import Library: Use D3dx8.lib.

See Also

ID3DXMatrixStack::LoadIdentity