Microsoft DirectX 8.1 (C++) |
Begins a scene for an environmental cube map.
HRESULT BeginCube( LPDIRECT3DCUBETEXTURE8 pCubeTex, );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in D3dx8core.h.
Import Library: Use D3dx8.lib.