Microsoft DirectX 8.1 (C++)

ID3DXRenderToEnvMap::End

Ends a scene for an environmental map.

HRESULT End();

Parameters

None.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALL
D3DXERR_INVALIDDATA
E_FAIL

Requirements

  Header: Declared in D3dx8core.h.
  Import Library: Use D3dx8.lib.

See Also

ID3DXRenderToEnvMap::BeginCube, ID3DXRenderToEnvMap::BeginHemisphere, ID3DXRenderToEnvMap::BeginParabolic, ID3DXRenderToEnvMap::BeginSphere