Microsoft DirectX 8.1 (C++) |
Ends the current scene if one is active and begins a new scene on the specified face.
HRESULT Face( D3DCUBEMAP_FACES Face );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in D3dx8core.h.
Import Library: Use D3dx8.lib.