Microsoft DirectX 8.1 (C++)

ID3DXSPMesh::GetVertexWeights

Returns the per vertex weights used to create the ID3DXSPMesh object.

HRESULT GetVertexWeights(
  FLOAT* pVertexWeights
);

Parameters

pVertexWeights
[out] Array of floats that will be filled with vertex weights. Each float contains one vertex.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALL
E_OUTOFMEMORY

Requirements

Header: Declared in D3dx8mesh.h.
Import Library: Use D3dx8.lib.

See Also

D3DXCreateSPMesh