Microsoft DirectX 8.1 (C++) |
Retrieves the device associated with the skin mesh.
HRESULT GetDevice( LPDIRECT3DDEVICE8* ppDevice
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Header: Declared in d3dx8mesh.h.
Import Library: Use d3dx8.lib.