Microsoft DirectX 8.1 (C++)

ID3DXSkinMesh::GetFVF

Retrieves the flexible vertex format of the vertices in the skin mesh.

DWORD GetFVF();

Parameters

None.

Return Values

Returns a combination of Flexible Vertex Format Flags that describe the vertex format of the vertices in the skin mesh.

Requirements

  Header: Declared in D3dx8mesh.h.
  Import Library: Use D3dx8.lib.

See Also

ID3DXSkinMesh::GetDeclaration