Microsoft DirectX 8.1 (C++)

ID3DXSkinMesh::GetIndexBuffer

Retrieves the data in an index buffer.

HRESULT GetIndexBuffer(
  LPDIRECT3DINDEXBUFFER8* ppIB
);

Parameters

ppIB
[out, retval] Address of a pointer to an IDirect3DIndexBuffer8 interface, representing the index buffer object associated with the skin mesh.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

  Header: Declared in D3dx8mesh.h.
  Import Library: Use D3dx8.lib.