Microsoft DirectX 8.1 (C++) |
Returns the number of influences (weights) on a given bone.
DWORD GetNumBoneInfluences( DWORD Bone );
Returns the number of weights on the given bone. If Bone is an invalid bone number, GetNumBoneInfluences returns 0.
Header: Declared in D3dx8mesh.h.
Import Library: Use D3dx8.lib.