Microsoft DirectX 8.1 (C++) |
Restores the device state to how it was when ID3DXSprite::Begin was called.
HRESULT End();
None.
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL |
D3DXERR_INVALIDDATA |
ID3DXSprite::End cannot be used as a substitute for either IDirect3DDevice8::EndScene or ID3DXRenderToSurface::EndScene.
Header: Declared in D3dx8core.h.
Import Library: Use D3dx8.lib.