Microsoft DirectX 8.1 (C++) |
Describes a subset of the mesh that has the same attribute and bone combination.
typedef struct _D3DXBONECOMBINATION { DWORD AttribId; DWORD FaceStart; DWORD FaceCount; DWORD VertexStart; DWORD VertexCount; DWORD* BoneId; } D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION;
The subset of the mesh described by D3DXBONECOMBINATION can be rendered in a single drawing call.
Header: Declared in D3dx8mesh.h.