Microsoft DirectX 8.1 (C++)

D3DXEFFECT_DESC

Describes an effect object.

typedef struct _D3DXEFFECT_DESC
{
    UINT Parameters;
    UINT Techniques;

} D3DXEFFECT_DESC;

Members

Parameters
Number of parameters used for the effect.
Techniques
Number of techniques that the effect has.

Remarks

An effect object can contain multiple rendering techniques and parameters for the same effect.

Requirements

  Header: Declared in D3dx8effect.h.

See Also

ID3DXEffect::GetDesc