Microsoft DirectX 8.1 (C++)

D3DXPASS_DESC

Describes a pass for an effect object.

typedef struct _D3DXPASS_DESC
{
    LPCSTR Name;
    LPCSTR Index;
    
} D3DXPASS_DESC;

Members

Name
String value used for the pass.
Index
Index value used for the pass.

Requirements

  Header: Declared in D3dx8effect.h.

See Also

ID3DXEffect::GetPassDesc