Microsoft DirectX 8.1 (C++) |
Describes a plane.
typedef struct D3DXPLANE { FLOAT a, b, c, d; } D3DXPLANE;
The members of the D3DXPLANE structure take the form of the general plane equation. They fit into the general plane equation so that ax + by + cz + dw = 0.
C++ programmers can take advantage of operator overloading and type casting. The C++ implementation of the D3DXPLANE structure implements overloaded constructors and overloaded unary and binary operators. For more information, see C++ Specific Features.
Header: Declared in D3dx8math.h.