Microsoft DirectX 8.1 (C++)

D3DXRTS_DESC

Describes a render surface.

typedef struct _D3DXRTS_DESC {
    UINT                Width;
    UINT                Height;
    D3DFORMAT           Format;
    BOOL                DepthStencil;
    D3DFORMAT           DepthStencilFormat;

} D3DXRTS_DESC;

Members

Width
Width of the render surface, in pixels.
Height
Height of the render surface, in pixels.
Format
Member of the D3DFORMAT enumerated type, describing the pixel format of the render surface.
DepthStencil
If TRUE, the render surface supports a depth-stencil surface; otherwise this member is set to FALSE.
DepthStencilFormat
If DepthStencil is set to TRUE, this parameter is a member of the D3DFORMAT enumerated type, describing the depth-stencil format of the render surface.

Requirements

  Header: Declared in D3dx8core.h.

See Also

ID3DXRenderToSurface::GetDesc