Microsoft DirectX 8.1 (C++)

Animation

Contains animations referencing a previous frame. It should contain one reference to a frame and at least one set of AnimationKey templates. It also can contain an AnimationOptions data object.

UUID

<3D82AB4F-62DA-11cf-AB39-0020AF71E433>
Member name Type Optional array size Optional data objects
None     Any

Optional Data Elements

The following optional data elements are used.

Data element Description
AnimationKey All animations require AnimationKeys.
AnimationOptions If this element is not present, an animation is closed.