Microsoft DirectX 8.1 (C++)

MeshMaterialList

Used in a mesh object to specify which material applies to which faces. The nMaterials member specifies how many materials are present, and materials specify which material to apply.

UUID

<F6F23F42-7686-11cf-8F52-0040333594A3>
Member name Type Optional array size Optional data objects
nMaterials DWORD   Material
nFaceIndexes DWORD    
FaceIndexes array DWORD nFaceIndexes