Microsoft DirectX 8.1 (C++) |
Defines a mesh defined by bézier patches. The first array is a list of vertices, and the second array defines the patches for the mesh by indexing into the vertex array.
<D02C95CC-EDBA-4305-9B5D-1820D7704BBF>
Member name | Type | Optional array size | Optional data objects |
---|---|---|---|
nVertices | DWORD | None | |
vertices | array Vector | nVertices | |
nPatches | DWORD | ||
patches | array Patch | nPatches |
The patches use the vertices in the array of vertices as the control points for each patch.