Microsoft DirectX 8.1 (C++) |
This template is instantiated on a per-mesh basis only in meshes that contain exported skinning information. The purpose of this template is to provide information about the nature of the skinning information that was exported.
<3CF169CE-FF7C-44ab-93C0-F78F62D172E2>
Member name | Type | Optional array size | Optional data objects |
---|---|---|---|
nMaxSkinWeightsPerVertex | WORD | None | |
nMaxSkinWeightsPerFace | WORD | ||
nBones | WORD |
The maximum number of transforms that affect a vertex in the mesh is nMaxSkinWeightsPerVertex. The maximum number of unique transforms that affect the three vertices of any face is nMaxSkinWeightsPerFace. The number of bones that affect vertices in this mesh is nBones.