Microsoft DirectX 8.1 (pixel shader versions 1.0, 1.1, 1.2, 1.3, 1.4) |
Pixel shaders contain the following types of instructions.
The instructions are listed below.
Version instructions | Version | ||||
---|---|---|---|---|---|
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | |
ps | x | x | x | x | x |
Constant instructions | Version | ||||
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | |
def | x | x | x | x | x |
Phase instructions | Version | ||||
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | |
phase | x | ||||
Arithmetic instructions | Version | ||||
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | |
add | x | x | x | x | x |
bem | x | ||||
cmp | x | x | x | ||
cnd | x | x | x | x | x |
dp3 | x | x | x | x | x |
dp4 | x | x | x | ||
lrp | x | x | x | x | x |
mad | x | x | x | x | x |
mov | x | x | x | x | x |
mul | x | x | x | x | x |
nop | x | x | x | x | x |
sub | x | x | x | x | x |
Texture address instructions | Version | ||||
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | |
tex | x | x | x | x | |
texbem | x | x | x | x | |
texbeml | x | x | x | x | |
texcoord | x | x | x | x | |
texcrd | x | ||||
texdepth | x | ||||
texdp3 | x | x | |||
texdp3tex | x | x | |||
texkill | x | x | x | x | x |
texld | x | ||||
texm3x2depth | x | ||||
texm3x2pad | x | x | x | x | |
texm3x2tex | x | x | x | x | |
texm3x3 | x | x | |||
texm3x3pad | x | x | x | x | |
texm3x3tex | x | x | x | x | |
texm3x3spec | x | x | x | x | |
texm3x3vspec | x | x | x | x | |
texreg2ar | x | x | x | x | |
texreg2gb | x | x | x | x | |
texreg2rgb | x | x |